Drei Hasen in der Abendsonne

Drei Hasen in der Abendsonne

Items 1 to 10 of 12 total

per page
Page:
  1. 1
  2. 2

Grid  List 

Set Descending Direction
  1. Talo

    Talo

    NT$1,980.00

    Everybody wants to get to the top first - to level 10! Before building, throw the "ten-sided" dice. If you throw 5, for example, you may either use the size 5 block or other blocks that add up to 5 - but never more than two blocks in one turn. And then the following applies: Cleverly plan, skillfully build, swiftly climb, block other figures, and prepare secret routes, and you're on your way up! Whoever arrives at the top first wins this fabulous game!

    Learn More
  2. The Nasty 7 (Die Fiesen 7)

    The Nasty 7 (Die Fiesen 7)

    NT$590.00

    Out of stock

    ...a blooper happens once in a while Attention: They're talking in gangster style. Racketeers, top secret! Be game for their way of speaking. Adopt it - the fun will make it worthwhile! Learn More
  3. Crooks Out! (Gauner Raus!)

    Crooks Out! (Gauner Raus!)

    NT$590.00

    You'll get to learn more about possible hide-outs of the opponents crook round by round - but each player has to find out by himself where exactly they hide. The one who combines cleverly and makes the right guess will become the master detective!

    Learn More
  4. Hexx & Hopp

    Hexx & Hopp

    NT$590.00

    每個人都試著盡快出完自己的15張牌,如果對應的邊超過兩個,你就能夠將自己的牌給其他的玩家,誰先出光他所有的牌便贏得此回合,其他玩家每回合剩餘的手牌則為負分。 Learn More
  5. Auf Zack!

    Auf Zack!

    NT$790.00

    Out of stock

  6. It's That One! (Der Isses!)

    It's That One! (Der Isses!)

    NT$690.00

    Out of stock

    In this 2 player battle over 7 silver thalers, you must secretly choose 1 of 7 figures. Then, using bluff and tactics, try to outsmart your opponent by either moving your secret figure onto a thaler, having your opponent unwittingly move your figure onto a thaler, or by guessing which figure is your opponent's by courageously saying "It's that one!" The first to win 4 silver thalers is the winner!

    Learn More
  7. Ciao, Ciao...

    Ciao, Ciao...

    NT$790.00

    Deep in the jungle a team of 7 young heroes are desperately trying to escape the terrifying dangers lurking in the darkness. And now, there's only one thing standing between them and freedom - a narrow, dangerous and rotting bridge. It's the only way across. It's the only way out. You must use all your skills of trickery and bluff to get your heroes across safely. Any mistake could cause them to slip off the bridge and fall into the deep, dark abyss below. Can you get all your heroes across, or will they be lost in the jungle forever?

    Learn More
  8. Pelican Bay

    Pelican Bay

    NT$1,050.00

    The blue pelicans feel as comfortable on sandy beaches as in lagoons or the tropical forest, and whoever skillfully uses his cards in order to create the largest possible habitats for these cheeky birds (while developing individual areas for himself) will win the game. Each turn in Pelican Bay, you choose from two cards to increase the size of your territories and collect as many points as possible. If you make a forest, a beach or a lagoon accessible, the points you receive might even be much higher.

    Learn More
  9. Raven Stack (Raben Stapeln mit Schnabelgrün)

    Raven Stack (Raben Stapeln mit Schnabelgrün)

    NT$1,130.00

    Out of stock

    Players in Raben Stapeln mit Schnabelgrün want to do just what the title tells them: Stack the ravens with the green beaks. You don't just have ravens, however, but also discs and four- and five-pointed stars. Either working together or against one another depending on the rule set you use, players use the color die to keep the game moving and the pieces stacking...

    Learn More
  10. Groovy Pips

    Groovy Pips

    NT$590.00

    Each player in Groovy Pips wants to throw great dice combinations — three-of-a-kind, full house, straight, and so on — and win cards, but not all of the cards won will be their own. At least not if they throw the dice well! Each player starts with her own hand of ten cards, which show different dice combinations and a point value. At the start of a round, each player secretly chooses a card, places it in the center of the table, then reveals it. Going around the table, each player has up to three rolls of the five dice to achieve the depicted dice combinations and claim a card — preferably more than one! Whoever collects more points than anyone else wins.

    Learn More

Items 1 to 10 of 12 total

per page
Page:
  1. 1
  2. 2

Grid  List 

Set Descending Direction